Welcome to -- RETRO GAME DAISUKI ! -- a blog about the wonderful world of Japanese retro video games (ARCADE / PC-88 / X68K / MEGA DRIVE / SATURN / PlayStation / PC-ENGINE). Re-live the strangest games from the 80's and 90's. Retro games were our youth!
Author : HERZOG
-- Playing video games since the 80's ! --
Still trying to translate all the posts from my old blog. Please see this post for more info.
Also, please excuse any grammar and any other related errors you may find on this blog, as English is not my first language.
A terrorist group has hijacked a high-speed train... World-class mercenary 「DUKE TOGO」has only 90 seconds to free the 15 hostages inside... Are you skilled enough to overcome this difficult challenge?
● Title: ゴルゴ１３ ● Genre: Shooting ● Release Date: 1984 ● Developer: SEGA ● Publisher: SEGA ● Media: 32KB ROM Cartridge ● System Specific: SC/SG Series
GOLGO 13 is a shooting game developed and published by SEGA. This 32KB ROM cartridge is compatible with both the SG-1000 and SC-3000 systems.
While this release has been labeled as the first computer game adaptation of the prestigious GOLGO 13 franchise - This is not entirely true.
Although the game did beat the release of 「GOLGO 13 : WOLF'S LAIR」for the MSX by a couple of months. The more obscure「GOLGO 13 : THE MORETTI FAMILY MURDERS」for the FM-7 precedes them both as it was released the previous year.
Of course you could still say this is the first GOLGO 13 game to appear on a game console. Or the first GOLGO 13 action game, since the others were oldtype adventure games.
In this game the player assumes the role of DUKE TOGO, also codenamed「GOLGO 13」 who is one of the world's most renown hired assassins and sharpshooters.
His mission this time around is to free 15 hostages which are being held captive by terrorists inside a speeding train.
In order to free the hostages you will have to shoot off the train windows with your custom M-16 rile as you lean out of your also speeding red sports car.
You have a time limit of 90 seconds to complete the mission.
Of course the terrorists aren't just gonna sit on their hands and let you foil their plans.
Helicopters loaded with homing missiles have been given the order to get you off the road. You can either try to shoot them down with your rifle, destroy their projectiles, or just avoid them altogether.
But surpisingly the biggest threat that you will face during your mission won't be the helicopters. But rather the many freight wagons and trucks that relentlessly will be getting the way between the train and your bullets.
Besides blocking your shooting angle, they can make your bullets ricochet back at you, which if that should happen it can destroy your vehicle.
As you can tell, GOLGO 13 is an overly simplistic shooting game that falls in line with most console and computer 8-bit games from the very early 80's. For those unfamiliar with the SEGA SG-1000 or SC-3000 systems, I guess you could say the game looks and plays like an MSX game from the same period.
GOLGO 13 lacks an ultimate goal or ending. Instead the game will continue to loop endlessly getting progressively harder until all of your lives are spent.
I suppose for many the game could become boring real quick. But in my opinion that would be more due to the lackluster BGM than because of the gameplay, which although simplistic, it can be both engaging and challenging.
The short and monotonous BGM will probably get on your nerves long before anything else. And that's a problem that unfrotunately a lot of games from the early 80's had.